Question from keynote
Question about developing 2.0 apps for the international community how do you deal with Troll/etiquette etc.. issues when the rules and boundaries of social conduct are localized not global.
To Meg Hourihan, Catrina Fake by a german lady
Meg doesn't really address it talks about translation
Catarina says if you're a christian v if you're a passionate nudist. How do you negiate between thee cultural mores its much more an art than a science. the community managers hwo are great at this sno when to b etrict when to be harsh when to shut people down and when to mmollify because you do want encourage free expression but you also want to create a place where people feel safe.
Meg bring sup an issue of a picture of breast included in a breast -feeding portrait removed because it offended then a bunch of mommybloggers got mad.
New legislation preventing libraries from purchasing work that is judged obscene how will that affect social content communities like flickr.
Quick geeky questions;?
Flickr and Blogger had a steep learning curve? what are tags what are blogs?
Question is interesting quotes Catarina "if we had thought of building a photo-sharing app before we would have done it differently"
Blogger was less simple at inception. You had to have site and the service was transferred via FTP - the question of skill-aquisition was first dealt wth by early adopters then once the service became simple it turned into a question of making people who didn't habitually use tech see the need for the technology.
- re-listen to this..
Discussion of trolls - it's become an arms race.
You both talked about how important listening is "how do you think spamming affects our ability to ake tools that are responive?"
The development of the product was kind of live n andom withe the users - if you have any companys developing things out in the open in concert withe users is essential. Becuase you develop it - with them and nevertheless you are always inevitably wrong. If you were trying to anticipate how your system will be manioulated you;d never get out of speck.
C- Beta is your friend
Project leader with a focus on youth, communications technology, well-being and health. Excellence in creative direction, content production, game development, strategic planning, writing, client service, and collaboration. Background in web development and interactive media.
Interests in storytelling, user research, neuroscience, design psychology, developmental psychology and game culture.
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